PixelShips

A simple in-browser game featuring a very abstract style of play based on the never ending circling and firing that is inevitable in the classic N64 game Goldeneye. If you are a fan of the game you’ll know what I mean.

PixelShips

An entry into the JS13k competition in 2015 and a first attempt at implementing AI into a game.

JavaScript, HTML5 Canvas, custom two-dimensional physics engine.

You can play the game here - https://pixelships.nothingbox.net/

© 2021 Will Newmarch